Epsiode 16 – Convention Games
a.k.a. Conventional Wisdom
What’s the difference between convention games and regular home games? Is D&D any good? What are the top tips for running convention games? Listen to Gaz & Baz as they give you their accumulated wisdow!
Episode 3: Problem players and what to do with them
(a.k.a. Snooze you lose)
What are problem players and what do you do with them? If you don’t think you have a problem player, maybe it’s you? Gaz and Baz talk about some of their experiences and what to do to change things for the better.
IndieCon started a little later than planned, my man with a car was short on holidays, so we had to pick our gaming days carefully. Nevertheless the Kenners Fun Bus was down at the convention late Thursday night and we could have a natter with the lodge crowd before waking fresh and excitable for Slot 1 the following day. This meant missing the Ice Breakers and meeting up with people for a chat, but at least we’d got the main part of the con to look forward to. Continue reading
Delta Green is a wonderfully written setting for modern day Cthulhu, in a not dissimilar style to X-Files, but with extra Lovecraft; the setting is truly a thing of beauty. One thing that had upset me, is that it uses the usual CoC BRP system (understandably), and has tried an iteration with d20 rules also, but neither of these rules engines support the particular type of play that the mood and theme of the books suggest. Sure, most people can play Cthulhu without the rules “getting in the way”, but that’s not the same as actively supporting the gaming experience you want is it?
We’ve dropped advice and other top lists over here occasionally, so why not another? Here’s Five Tips for your convention games – its nothing revolutionary or mind blowing, but a few things to keep in mind and that might give your players a more positive experience if you’re not doing them already. Maybe not, but hey, they’re offered for free after all… Continue reading
Only vaguely prepared – as frankly I wasn’t entirely sure what to expect, and packing hippy left-field Indie games after all – I headed out on the strange and wonderful adventure that is The Kraken. Tuesday I headed off with a stop at Lemur’s house that evening to play games and break the journey to Stansted airport. We played a few hands of Dominion, which has always been highly rated by anyone I’ve talked to and it was indeed a great little game. This would prove important later in the week when I’d got to Germany. Continue reading
So I went to CONcrete Cow last weekend and thought I’d do it as a punter if possible, relying on other people running games. I’d taken something to run, but we found a game with empty slots and signed ourselves up and given that the GM knows *a lot* about the 40k universe thought that Rogue Trader should be fairly cool. Now here’s the first problem I’ve been encountering at convention and it may be just coincidence. It may be that I’ve got silly high standards about what I get from a game. It may be rampant misogyny and I need help. But whatever it is,I just can’t seem to get a lady to run my a decent RPG these days… Continue reading