Warhammer Fantasy Roleplay 4th Edition

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Episode 98 – Warhammer Fantasy Roleplay 4th Edition
(a.k.a Show Us Your Two-Tailed Comet)

‘So, what are you here for? Adventure? Maybe. Gold? Probably. Justice? Ha, that’s a flexible term! What’s that I see in your eye, that pious gleam? Oh, you want to do the right thing. So long as it’s well enough paid, entertaining, and fits with your political views. Eh, close enough, you’ll do, come inside and I’ll tell you about the job.’

So begins the intro of WFRP 4e, a grim world of perilous of adventure – Baz and Gaz are long time fans and walk through the latest iteration giving sage insights, wistful comments on older editions and generally getting excited about how pretty it is.

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Dungeon Master’s Guide – Part Two

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Episode 95 – Dungeon Master’s Guide – Part Two
(a.k.a. A Thinking DMs Book)

With a surfeit of D&D designer guests and other goodness, the lads round off their current D&D coverage with a walkthrough of the second half of the DMG. What old favourites still languish in the book, and what exciting new gems? How has the last few years of gaming and writing thereof influenced this tome? When D&D 6 comes out – will we even still have a DMG? All this and more is discussed in this week’s bumper episode.

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Dungeon Master’s Guide – Part One

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Episode 91 – Dungeon Master’s Guide – Part One
(a.k.a. Generic Cleric)

Arguably one of the most overlooked, under-read RPG books of recent years, the Dungeon Master’s Guide has lots of interesting parts and deserves a more thorough look. Gaz and Baz take a wander through the first few chapters of this D&D staple and offer insights on the pages found therein! New DMs or old hands alike could gain something from delving into a staple of the RPG library.

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