Episode 94 – Kate Welch Interview
(a.k.a. Stat Blocks and Vegetables)
Bask in the mellifluous tones of D&D game designer Kate Welch, talking to the lads about what it’s like to work at Wizards of the Coast. After one year on the job, Kate describes her start at Wizards, thoughts that go into design, user experience and bringing skills from the video game industry, standing up and shouting with joy in meetings about vampires and what’s so good about the Monk class anyway? Plus! Much, much more…
Episode 93 – Mike Mason Interview
(a.k.a. “Ph’nglui mglw’nafh Cthulhu R’lyeh wgah’nagl fhtagn”)
Why vote for the lesser evil? This week the lads chat to returning guests Mike Mason, Line Editor for Call of Cthulhu at Chaosium. Topics included how to start out playing Call of Cthulhu and the thinking behind the starter set, latest gossip on new products, Greg Stafford’s legacy, revision of licensees, producing fan content via Miskatonic Repository and more!
Episode 92 – Mike Mearls Interview
(a.k.a. Hit Dice are the new Healing Surge)
Rare treat this week dear listeners, the lads interview Mr D&D himself right now, Mike Mearls. We cover current projects, what it was like taking over the helm, design choices and some nitty gritty details and listener questions, among many other things. Very insightful, and a charming guest, we look forward to inviting Mike back in the near future to answer more gems such as “What the hell is a hit point?” and “Why do you hate Warlords so much?”.
Episode 88 – B. Dave Walters Interview
(aka Shine on You Crazy Diamond)
Live gaming actor, streamer, DM, comic author, life coach and all round great guy B. Dave Walters has more strings to his bow than a harpist. You may know him from LA By Night, The Uncommon Trust, D&D, or various Geek & Sundry or other outlets (Top Ten links below). Gaz and Guest Host and good friend of the show Iain McAllister of The Giant Brain and Brainwaves podcast chat to Dave about streaming games, running D&D in a castle, writing a comic, diversity in gaming and much more!
Episode 87 – Rob Schwalb Interview
(aka All Hail the Demon Lord)
Rob Schwalb, our special guest this time is a veritable game-producing machine, prolific output for Shadow of the Demon Lord is added to by Occult Philosophy in Kickstarter. One of the designers of D&D, involved in everything from A Song of Ice and Fire to WFRP second edition – Rob has plenty to talk about and intriguing thoughts into game design and where inspiration comes from.
Episode 86 – Gareth Ryder-Hanrahan Interview
The prolific and talented Gareth Ryder-Hanrahan joins the lads for some gaming chat and excellent advice on writing scenarios. We cover the writing process, collaborating with others, creating specifically for convention games and why gaming books should be useful at the table, among other things. A lot of what Gar says makes perfect sense and our glorious listeners may wonder, as we did, why it’s not just this obvious for everyone – but that’s the mark of someone good at what they do – making it all seem to easy!
Episode 85 – Shane Ivey Interview
The guys chat to Arc Dream head honcho Shane Ivey about the Ennie-award-winning Delta Green, GODLIKE, British small press games, publishing in the modern world many other things. Not only a prolific producer of games, but well-read fan of RPGs too, Shane has plenty to say on what’s happening on Arc Dream and tidbits on other games and insights into how to run a game company.