Whether you’re from the old school days of white-lined maps on blue backgrounds, or newly arrived at the idea of maps, scouring the internet for your Roll20 backgrounds, dungeons have a long and storied history in RPGs. Join the lads as they look back over the years at dungeons, what makes them good and how they can be used better.
There has been no end of social media frenzy about Hasbro / Wizards of the Coast and their attempt to introduce a new Open Gaming Licence. What is? Why are they doing? What’s everyone upset about? Does it impact your game at the kitchen table? Find out, all this and more, with special guest Mat from Steamforged Games.
Episode 167 – One D&D (a.k.a. There Can Be Only One)
The guys are keen for a deep dive into the latest D&Dizzle news, fresh playtest documents, talk of a new approach, a lengthy train in the run up to the most recent evolution of the world’s largest RPG, “One D&D”.
Episode 166 – Radiant Citadel with Ajit George (a.k.a. A New Hope)
The guys are joined by lovely human and creator and project lead of Journeys Through the Radiant Citadel, Ajit George. Discover how the project came about, what to expect from the latest D&D offering, how it’s different from what’s gone before and much more!
Episode 165 – D&D in the 70s (a.k.a. A Gateway To Wider Experiences)
This time Gaz & Baz are reunited to talk about playing D&D back in the day. Joined by D&D designer and Good Friend of the Show, Jonathan Tweet, plus legendary DM Hollis Monroe, the guys talk through early experiences before Greyhawk existed and you had to make your own worlds of wondrous adventure.
There’s more than one way round a problem, and this week the gents are joined by Dmitry Grozoubinski – an expert in negotiation and trade – to discuss how GMs and players can negotiate a session. The role of NPCs in a session, giving players what they want, the role of streaming games and the wealth of players on Reddit are discussed, among many interesting topics.
Episode 110 – Jeremy Crawford Interview
(a.k.a Illusionary Dragons)
Lead Rules Designer for D&D, mind behind Sage Advice and Unearthed Arcana, and all round man on the scene for all D&D books, the lads were delighted to have Jeremy Crawford on for an interview. An insight into his daily work, lots of detail on the upcoming Eberron release, and much more, including advice for new DMs and some hints on the future of D&D.
Regrettably there were some technical recording issues this time and so the sound losses are down to the vagaries of internet recording, rather than deliberate Dalek impressions from any guests or hosts.
Episode 106 – Versions and Editions
(a.k.a. d4 Damage for the Ill Behaviour)
Don’t remember the Edition Wars do you junior? Well, pull a stool, buy a tankard of ale and let the old timers tell you all about it… This week the lads go into new editions, versions and reboots. With special guest Mat Hart from Steamforged Games, the guys talk about why new editions come about, if they really change anything and if not, why not?
Bacon Butties is a one-sheet WFRP Scenario (i.e. it can fit on two sides of A4 available here in pdf format). Inspired by the “30-50 feral hogs” meme that hit the internet, it’s topical at time of writing, but may not be at time or reading. Regardless, it’s a nice little adventure, free, gratis and without charge. Use as is, mine for idea, enjoy the read or whatever you like – let us know if you do like it – there may be more to come! (Spoilers, duh.)