Episode 160 – Blade Runner (a.k.a. Do Androids Dream of Electric Sheep?)
One of the most universally recognised IPs in geekdom, Blade Runner is a staple of the lad’s early film experiences. Now Free League are bringing the films (and other media) to life with a new RPG set in futuristic LA. Designer Tomas Härenstam guests to explain more about this highly anticipated game!
Episode 159 – Superheroes (a.k.a. Not All Heroes Wear Capes)
With great podcasting, comes great responsibility to listen. Or something. This time the lads go through some Supers RPGs. What are they about? Do they match the genre? Are they any good? All this and more awaits.
Episode 158 – Dark Souls (a.k.a. You Wake Up By A Bonfire)
So it is, ash seeketh embers… this time the lads are joined by Mat Hart and Rich August from Steamforged Games to talk about the Dark Souls RPG, and go deep diving into game design theory.
Episode 156 – Campaigns a.k.a. One Scenario After Another
What makes a good campaign? This time the lads explore what’s out there in published campaign land and seek to determine what sort of campaigns there are, what makes them good and throw out some top tips and recommendations.
Episode 156 – Runequest a.k.a. Your Glorantha May Vary
The starter set is out for the latest edition of an old classic, Runequest. As Baz plunders this resource and gives his thoughts, Gaz expands in this knowledge with a tour through previous editions and the lads try to answer the core question of any game – what’s cool about it?
Episode 155 – Review of 2021 a.k.a. Recording at the fag-end
New year, new you and new podcast. The lads go over the year that was, 2021, with all its trials, tribulations and great gaming moments.
Episode 154 – Subsystems a.k.a. Cut Down Like Ep1 of Squid Game
The lads chat through chases, Dramatic Tasks, the funnel, spell duels, grappling and all other manner of subsystems and extra bits. COre mechanics are all very well and good, but how do you do mass battle? Find out in this episode!
Bonus Episode – Writing RPG Scenarios for Publication
The lads went down to London Village for Dragonmeet and presented in their usual seminar slot. This time they were joined by special guests Paul Fricker (Call of Cthulhu, Rivers of London) and Mat Hart (Steamforged Games) to talk in a wide-ranging presentation on writing your own content for RPGs and getting it out there. Topics included what to write, how to get started, writing for companies or yourself, Kickstarter and more. Enjoy!
Episode 153 – Shane Hensley Interview a.k.a Shaken Not Stirred
The lads were delighted to have one of their gaming heroes on this time, founder of Pinnacle Entertainment Group, Shane Hensley. He’s created the best-selling, award-winning Deadlands, Hell on Earth, Weird Wars, and later Savage Worlds and many of its settings. He’s also written for God’s Own Game Earthdawn, TORG, and many other things, plus worked on computer games such as City of Villains. Chat covers everything from his classic games to getting assaulted by an orc!
Episode 152 – Jason Cordova Interview a.k.a Shouting Into The Void
Jason Cordova joins the lads to chat about his own podcasting experience on Fear of a Black Dragon, hot indie rpgs like The Between and Brindlewood Bay, game design, streaming and much more!