The lads get yet another special guest, Shawn Tomkin, creator of Ironsworn, who is currently in the process of bringing out his new Sci Fi game, Starforged. As usual, the boys get the inside scoop on design decisions and drill more into the solo play aspect, the dark art that is the Oracles and much more!
The lads get another special guest this time, Mattias Lilja, co-creator and game writer for Ruins of Symbaroum 5E from Free League. They talk about the difference between the original game and 5e version, and what effect that has on design. Also, a discussion on probabilities in gaming and does everyone understand the statistics behind them?
Episode 141 – Dennis Detwiller Returns (aka McReady From The Thing Drinking Scotch)
The lads are delighted to invite back Arc Dream’s Dennis Detwiller to talk about his latest project, Impossible Landscapes, helping out new RPG creators after reviewing 200+ products and hot new gossip about what’s happening with Smart Party favourite GODLIKE, superhero roleplaying in World War II.
Good friend of the show Dirk the Dice off of The Grognard Files is a guest this week, to talk to the lads about gaming in the 90s; a period when he was in the “deep freeze” and away from roleplaying games. RPG magazines from that storied decade are all he has to go on as evidence of gaming back then, and so Dirk presents our hosts with assumptions to be debunked, or otherwise.
Episode 138 – Jonathan Tweet – Everway Interview (aka Right Turn Clyde)
Good friend of the show and veteran game designer Jonathan Tweet returns to talk to the lads about the 25th Anniversary Edition of Everyway, his diceless mythic roleplaying game. There’s also chat on Over the Edge, Ars Magica, and where Magic the Gathering came from!
Episode 137 – Francesco Nepitello Interview (aka You’re My Sam Gamgee)
This time, internationally recognised game designer Francesco Nepitello joins the lads to talk about the upcoming second edition of The One Ring. He is an author of roleplaying games and thematic board games, like Lex Arcana, Zombicide: Chronicles and Age of Conan, reaching international recognition with War of the Ring – and uses this experience to inform a new TOR edition.
Episode 132 – Jon Hodgson Interview (aka Some of These People Have a Strong Throwing Arm)
The lads talk to home-grown talent and head of Handiwork Games, Jon Hodgson. From his great work as artist and art director on The One Ring, to writing, game design with his 9 year old, and many other hats, this wide-ranging discussion covers writing, designing, art in games and more! (Including Frankish kings and their bee fetish.)
Episode 130 – King Arthur Pendragon (aka Can You Play From the Perspective of a Horse?)
Good friend of the show and line developer of King Arthur Pendragon, David Larkins returns, to reveal what’s been going on at Chaosium with the latest edition on KAP, how the company is doing in new normal and new kickstarter about an old product. An increased focus on honour as well as glory, refined rules, new art and more are revealed. Roll for the Winter Phase and see if your wife, and more importantly your favourite horse, survive!
Who doesn’t like an aesthetically pleasing book? “Sexy” RPGs (not in that way) lure in players like a moth to a flame. But is it all form over function. Guest presenter Guy Milner joins Gaz to talk through a top ten beauty parade of RPGs, highlights merits and occasionally flaws of their favourites, as well as honourable mentions for dessert. Come peruse the aural landscape and appreciate fine art.
There’s more than one way round a problem, and this week the gents are joined by Dmitry Grozoubinski – an expert in negotiation and trade – to discuss how GMs and players can negotiate a session. The role of NPCs in a session, giving players what they want, the role of streaming games and the wealth of players on Reddit are discussed, among many interesting topics.