Conan cares not for your so-called lock down foul sorcerer. Oil up your shanks, dream of rubies the size of a pigeon’s egg and climb the tower of set – it’s time for a discussion of Conan and associated stories. The lads have been playing through some adventures set in the land of pulp sword and sorcery with good friends of the show Mat from Steamforged Games, and Rich August, a writer on much of the 2d20 Conan game line. Come one, come all and feast your ears on aural delights, or let the devils take you, by Crom!
Episode 118 – John Harper Interview
(aka The Same Page Page)
John Harper is a game designer with an embarrassment of riches in his back catalogue. Blades in the Dark, Lady Blackbird, Lasers and Feelings, Danger Patrol, Ghost/Echo and most recently the rebooted Agon in collaboration with Sean Nittner. He joins the lads to discuss BitD and other forged in the dark games, share insights on upcoming content including the cyberpunk Null Vector, reflect on Lady Blackbird and of course give insights into the latest project of Greek heroes, Agon.
Episode 117 – Lou Prosperi Interview
(aka Are Your Listeners Familiar With Earthdawn?)
This week Lou Prosperi, developer for Earthdawn joins the lads to reveal all kinds of interesting detail from behind the scenes at FASA in the 90s. How do you even pronounce FASA? Where was the game line headed? What are the dragons up to and why hasn’t the magical level in Barsaive dropped to zero? Fans of how games companies used to operate back in the day, Earthdawn nerds, those seeking insight into the mind of an RPG developer… seek no further, The Smart Party have got you covered.
Episode 114 – Review of 2019
(aka Making Up For The Deep Freeze)
The lads look back at a year in gaming, when they’ve been up to, the pros and cons of playing D&D and what they might do in the new year. To spice things up, they are joined by special guests Dirk the Dice from The Grognards Files and co-author of Call of Cthulhu 7th ed, Paul Fricker of the Good Friends of Jackson Elias podcast. Grab a mulled wine and mince pie, and settle in for an hour of top chat.
Episode 112 – Zachary Cox Interview
(a.k.a Best Left Buried)
Creator of Best Left Buried by Soul Muppet Publishing and new Kickstarter Beneath the Missing Sea, as well as publisher of other independents, Zachary Cox joins the lads to talk about his latest creations, designing and publishing gamers, creator meet ups and what the heck is OSR anyway?
Episode 111 – David Larkins Interview
(a.k.a Go Kill A Giant)
Line Editor for the King Arthur Pendragon RPG, author of Berlin: The Wicked City and more, David Larkins joins the lads this time to talk about his writing and all thing Pendragon related. Hear about Greg Stafford’s legacy, the future direction for the line, different modes of play and all the latest info on Chaosium’s laser-focused Arthurian RPG. As well as thoughts on alternate settings, art directions and more, Dave chats about his design process and inspirations, a must for all Chaosium fans.
Episode 110 – Jeremy Crawford Interview
(a.k.a Illusionary Dragons)
Lead Rules Designer for D&D, mind behind Sage Advice and Unearthed Arcana, and all round man on the scene for all D&D books, the lads were delighted to have Jeremy Crawford on for an interview. An insight into his daily work, lots of detail on the upcoming Eberron release, and much more, including advice for new DMs and some hints on the future of D&D.
Regrettably there were some technical recording issues this time and so the sound losses are down to the vagaries of internet recording, rather than deliberate Dalek impressions from any guests or hosts.
Bonus Episode – Robin Laws at The Kraken 2019
(a.k.a You and I Can Go Fight Some Lesser Podcasts)
He was last at The Kraken two years ago, and so when Robin Laws returned in 2019, it was only right that we tried to get some time to talk to him again about what he’s been up to, reminisce about some old products and get some hot tips on producing better content for aspiring writers everywhere. The Yellow King, Glorantha, Earthdawn, Feng Shui, Gumshoe, etc., the list of credits is too long to list, so sit back and relax as we let Robin do the talking.
Into the Odd was one of the lad’s favourite independent game offerings of a couple of years ago, and now Chris McDowall is back again with his follow up, Electric Bastionland. Chris jumps in to talk about the imminent Kickstarter (early November 2019), what the design process was on the new game, what new and improved and much more. Plus! A five minute character creation session and other great content.
Episode 106 – Versions and Editions
(a.k.a. d4 Damage for the Ill Behaviour)
Don’t remember the Edition Wars do you junior? Well, pull a stool, buy a tankard of ale and let the old timers tell you all about it… This week the lads go into new editions, versions and reboots. With special guest Mat Hart from Steamforged Games, the guys talk about why new editions come about, if they really change anything and if not, why not?