Background Noise


Actually I’m a fan. Some people want silence in their games, no distractions, abhor the convention gaming hall and anything other than character interaction. I on the other hand like a bit of hubbub. Not to much, so you can’t hear or talking is a struggle, but I like something to be there. I played a game at Conception last year and we got a large room to ourselves. It cut out most of the sound from anywhere else and left us focused on the game. But you know what the issue was? In the words of many a hackneyed film, it was *too* quiet. Continue reading