So I was having a brief conversation with my old mate Danurai today. He’s been working up a potential new character fore our weekly D&D game, a Drow Avenger. Fair enough. Then he wanted to know if it was ok to be evil. he’d been reading an article about just such a thing, so before I started replying to him in BIG CAPITAL LETTERS saying NO, I thought I owed it to him to give it a read. As I did I realised that there are all sorts of ways to play a game, but there are some that simply don’t sit well with your regular home game.
“Whether or not you agree to let one person in the game play an evil character, or let everyone in the game play evil characters, you should absolutely have the talk. What’s that? I like to call it the “don’t be a jerk and don’t be a baby” talk. It’s a real, honest discussion about the tone of the game you are about to play. It’s a verbal agreement to not let the nefarious actions of characters spill over into real-life arguments. It is the group realization that you are about to play something that will be challenging. It’s going to be more work than a normal campaign.” Stephen Radney-MacFarland
A one shot is another kettle of fish though. Could an all evil game be just right if you had 4 or 5 hours to let rip with all your dark desires?
Of course, some RPGs make playing the bad guys all part of the fun, World of Darkness immediately springs to mind. But that’s the default way of playing in that world. What would be fun to turn on it’s head?
There’s been some cracking zombie games of late, All Flesh… being perhaps the best known. Maybe it would be interesting to turn the tables and actually play the roles of the brains seeking ravenous hordes? On a related note, did you ever catch the Marvel Zombies series where the traditional superheroes all caught the flesh eating bug. There’s got to be mileage in running a supers one shot where you all play the villains, undead villains at that.
Of course, the traditional games could get a makeover too. D&D has always had Drow, Tieflings and other ‘bad boys’. I’m not convinced there’s a viable campaign in igt, but for a one shot, I’d like to see the results. Or perhaps just flip the presumed game on it’s head and play the monsters defending their dungeon against the predations of a band of shiny armoured adventurers. I’ve got an Ogre based scenario that does just that, I’ll do a review of it if I remember.
Your thoughts, comments and opinions, always welcome!